Qualifications
Highly experienced in general 2D and 3D special effects animation. 
Traditional and computer graphic designer for props animation, crowd animation, particle effects, layout camera, and compositing. Skilled at
using proprietary software, Maya, After Effects, and Photoshop.

Work History

VFX artist THQ/Heavy Iron Studios,
Los Angeles | 2008-2009

Created assets and hooked up VFX for game levels and cinematic,
specifically for Wii and 360.  Worked on Disney Pixar’s UP The Video
Game
and SpongeBob Truth or Square game for Wii and 360.
 

Personal project-PC Computer game |2007|2008
Programmed and originally designed a six level sports game
using Game Maker.

Freelance work for Los Angeles Metro |2007 |2008
Work included polygon modeling.

 Generalist & CG Layout for The Simpsons Movie |
2006-2007

Job skills included 2D & 3D props, modeling , layout ,animation,
composing and rendering.

Traditional Effects animator for Nocturna | 2007
2D traditional effects work.

Previs artist for Eragon | 2006

Props animation for Astronaut Farmer | 2006
Worked with live-action plate. Animation rocket and capsule for live-action computer.

2D and 3D animation artist for
Curious George Productions | 2005 -2006

Job skills included 2D & 3D props, and layout animation, camera moves,
2D camera projecting for pallarax effects, modeling, and After Effects composing.

2D / 3D CG Artist Disney TV Animation | 2001-2005
2D and CG animation for Direct to Video Movies included Tarzan 2 & 3, Musketeers, Lido & Stich 2, Lion King 2, Cinderella 2, Pooh Movie,
Fox and Hound, Lloyd in Space, Atlantis, Heffalump, Mulan 2,
and Jungle Books.

Effects Animator , Dreamworks | 1995-2001
Effects animator for Prince of Egypt, El Dorado, and Spirit. Responsible
for consistency in animation design throughout given sequences. 
Helped to co-ordinate with clean-up production, in between
key-assistants, checking department, and ink and paint department.

Effects Animator , Amblimation, London | 1991-1994
Effects animator for motion picture films including Balto, We’re Back,
and Fievel Goes West.
Responsible for consistency in animation design throughout given
sequences.  Helped to co-ordinate with clean-up production, in between
key-assistants, checking department, and ink and paint department.

Effects Animator, Disney, London | 1989-1991
Effects animator in Duck Tales the Movie and Winnie the Pooh. Effects
included organic and tone effects, airbrushing, and camera works.

Medi-Cine Production, London |1979-1989
Effects animator for medical diagram animated films. Responsibilities
included storyboard, layout, background painting, diagram design,
effects animation, clean-up animation, cel painting, and camera works.

Education

Graphic Design and Visual Communication | 1976-1979
Bolton College of Art and Design, England

Fine Arts/Graphic Design | 1973-1975
Nanyang Academy of Fine Arts, Singapore.